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PC World Komputer 2003 November
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CINEMA 4D CE 6
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gui_commands.cox
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2000-09-12
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enum
{
DIALOG_PIN = 1, // LONG flags
DIALOG_CHECKBOX, // LONG id, LONG flags, String *name
DIALOG_STATICTEXT, // LONG id, LONG flags, String *name, LONG borderstyle
DIALOG_BUTTON, // LONG id, LONG flags, String *name
DIALOG_ARROWBUTTON, // LONG id, LONG flags, LONG arrowtype
DIALOG_EDITTEXT, // LONG id, LONG flags
DIALOG_EDITNUMBER, // LONG id, LONG flags
DIALOG_EDITNUMBERUD, // LONG id, LONG flags
DIALOG_EDITSLIDER, // LONG id, LONG flags
DIALOG_SLIDER, // LONG id, LONG flags
DIALOG_COLORFIELD, // LONG id, LONG flags
DIALOG_COLORCHOOSER, // LONG id, LONG flags
DIALOG_USERAREA, // LONG id, LONG flags
DIALOG_RADIOGROUP, // LONG id, LONG flags
DIALOG_COMBOBOX, // LONG id, LONG flags
DIALOG_POPUPBUTTON, // LONG id, LONG flags
DIALOG_CHILD, // LONG id, LONG subid, String *child);
DIALOG_FREECHILDS, // LONG id
DIALOG_DLGGROUP, // LONG flags
DIALOG_SETTITLE, // String *name
DIALOG_GROUPSPACE, // spacex,spacey
DIALOG_GROUPBORDER, // borderstyle
DIALOG_GROUPBORDERSIZE, // left, top, right, bottom
DIALOG_SETIDS, // left, top, right, bottom
DIALOG_LAYOUTCHANGED, // relayout dialog
DIALOG_ACTIVATE, // activate gadget
DIALOG_ADDSUBMENU, // add submenu, text
DIALOG_ENDSUBMENU, // add submenu, text
DIALOG_ADDMENUCMD, // add menutext, text, cmdid
DIALOG_FLUSHMENU, // delete all menu entries
DIALOG_INIT, // create new layout
DIALOG_CHECKNUMBERS, // range check of all dialog elements
DIALOG_SETGROUP, // set group as insert group
DIALOG_FLUSHGROUP, // flush all elements of this group and set insert point to this group
DIALOG_SETMENU, // set and display menu in manager
DIALOG_SCREEN2LOCALX, // Screen2Local coordinates
DIALOG_SCREEN2LOCALY, // Screen2Local coordinates
DIALOG_ADDMENUSTR, // add menutext, text, id
DIALOG_RADIOBUTTON, // LONG id, LONG flags, String *name
DIALOG_ADDMENUSEP, // add menu separator
DIALOG_SEPARATOR, // add separator
DIALOG_MULTILINEEDITTEXT, // add multiline editfield
DIALOG_INITMENUSTR, // enable/disable/check/uncheck menustrings
DIALOG_RADIOTEXT, // radio text like in material manager
DIALOG_MENURESOURCE, // private for painter
DIALOG_ // Dummy ...
};